gamerati_logo.jpg

Marketing in RPGs is a vast topic that I have spoken about a few times in the past. Now we have a proper expert to tell us some secrets!

Ed Healy has been doing marketing in RPGs for a very long time now and his company has specialised in both marketing and logistics for companies that, being in a niche market like RPGs, have some very specific requirements.

 

And that is what I wanted to talk to Ed about. Being a publisher in its starting stage, I find marketing and advertising a massive deal and very important to reach as many people as possible that will give me a chance to create a customer base to keep me going.

I have to say this interview was a bit hard because I didn’t want it to be just about me and my needs as a publisher. Nevertheless, I hope you enjoy the interview and listen to it more than once. There is so much information in there that it is hard to assimilate it all in one go. Ed dishes out an immense wealth of knowledge!

Joseph Carriker has been writing games and working within LGBTQI+ activism for longer than most. ¿Does he have something to tell you?

Well… yes. I have known Joe for a while now and, as well as knowing about his writing and line development for Blue Rose, I have known about his thinking and logic for a while, and every straight person should listen to what he has to say.

Not just because he tends to nail it pretty much every time, but because he has a way to say things that work. If you want to listen, that is.

And I hope you will listen to this episode, because – although I am biased – I think it is really, really good!

Hope you enjoy the show!

Brendan Davis has been spearheading Bedrock games for a good number of years now. House of Paper Shadows is their latest instalment for the Wandering Heroes of Ogre Gate game. But what is it about?

In this episode I talk to Brendan Davis about his recent release and how to tackle writing content from a different culture without falling into stereotypes and cultural pitfalls

Hope you enjoy the show!

bang_twang.jpg

Jonny Hodgson has been a friend since I pretty much got into RPG media. Approachable as few, he has a stellar career that has recently seen some massive changes. What is he up to now? 

Hodgson is now doing something else. He has packed the art direction role he had in C7 and now he is making maps and designing games with his children and funding in Kickstarter.

Why?

Let’s find out!

tekumel.jpg

Tekumel is the product of the brilliant mind of professor M.A.R. Barker and one of the first RPG settings to come to light after the publication of D&D, so why isn’t it better know?

If you have never heard about Tekumel and the Petal Throne before, this interview is for you. If you have… this interview is also for you!

Uncertain Scenery is a small company that Craig Birks started a little while ago to create laser cut scenery for games. ¿What is that like?

With a background in design, I delve into how these sort of scenarios are created and what the process is from start to finish and ask him a few questions about embarking into this massive endeavour that will hopefully bring some success.

Calidar_on_wings_of_darkness.jpg

Calidar is the masterful work from Mystara´s Creator, Bruce Heard and it is fantastic!

The world of Calidar has been going for just a few years and its author, veteran designer Bruce Heard has already written four books with another one funded as I type on Kickstarter.

But let’s hear it from its creator and why you should take a look at this setting and chip in!

Thank you for listening.

Schwalb Entertainment has been producing some incredible content since Shadow of the Demon Lord. And keep coming up with more.

Uncompromising, Swchalb Entertainment has released one of the most brutal and truly chaotic worlds with Shadow of the Demon Lord and the complete line of work by Robert Schwalb is just pure madness and genius.

In this podcast Robert and I talk about the new venture for Schwalb Entertainment and what their next Kickstarter is going to be about, and I tell you this is going to be huge.

Yes, it has something to do with Demon Lord. Yes… it is more material and it is a pivotal moment in the history of the Demon Lord himself. Because depending on this project one thing or another might happen.

Want to find out more? Enjoy the interview!

children-of-the-fall-featured-image.jpg

 

Children of the Fall is a post-apocalyptic roleplaying game from the very indie game design scene in South Africa by Gareth H. Graham.

In Children of the Fall, the players play as the survivors of an apocalypse that has turned all the adults on the planet into evil, bloodthirsty savages known as The Fallen. The group will explore the world and the story that takes place as the players take turns to describe events and challenges.

I get the chance to ask Gareth a few questions about the game and how it plays, as well as how it handles some of the hardest topics.

Hope you enjoy the show!

featured_image.jpg

Chronicles of Future Earth is a roleplaying game 20 years in the making that I had the honour of watching from the start. And now you’ll be lucky enough to enjoy too!

The Kickstarter campaign Sarah has started for this game has already funded and a whole new line of work will be developed to illustrate this amazing new universe and allow everyone to enjoy it.

Please join us in making this reality. I think this interview will give you all the reasons you could need to do so and I hope you enjoy it.

- Older Posts »