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Sensitive topics can be dealt with in #RPGs and Chris Dias, from Dias Ex Machina has a game, Amethyst, that claims to do that.

So having a game that helps you deal and bring those topics to the table in the safest possible way and without being an insensitive edgelord is very welcome.

Hope you enjoy the show!

You can buy the game here for 5E: http://bit.ly/Amethyst5E

Here for Fate Core: http://bit.ly/AmethystFate

Here for Savage Worlds: http://bit.ly/AmethystSW

Here for 13th Age: http://bit.ly/Amethyst13thage

Here for Pathfinder: http://bit.ly/AmethystPF1

And for other Dias Ex Machina games: https://www.diasexmachina.com/

 

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Tantrump is a protest political game designed by Mike Selinker and Liz Spain that tries to breach the gap between gaming and protesting like all good pieces of art should do.

Tantrump is a game that is likely to offend and elate in equal measures and I do hope it will get a reaction in you. Either because it offends or makes you happy, it will have done part of its job. And if it entertains you as a game too, then all the better!

This is the first time we do video interviews in the channel and, as you can probably tell, the quality of the image is not great (thanks Skype!), so any advice would be very, very welcome.

This has also been released as a podcast and you have the link to the episode a bit lower down, so if you want to take this on the to rather than watch, you can do that too. And you can find hundreds of interviews too!

Hope you enjoy the show!

Visit other G*M*S Magazine productions:

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The Hero’s Journey has been a love of mine for a long time. It is a tried and tested formula that renders good results. But do people use it to maximum effect?

 

In this episode I spoke to Phil Harris, game designer and university lecturer on the Hero’s Journey, and we dig into the use of the Hero’s Journey as a framework more than a set formula.

Hope you enjoy the show!

In the last few weeks we have been chatting a lot in Facebook about relationships in games with a lot of people deciding they don’t want to have relationship in games because… erm… dunno… lots of reasons that make no sense to me, but hey… to each their own.

Tim Korlewski, author and game designer of wargames and roleplaying games, asked me about it in Facebook and we decided to have a chat about it and see if we could make some interesting talking points about the subject.

And here is the episode!

Hope you enjoy the show!

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This quick guide to 10 illnesses that could be used in your game to make things harder for your players in a longer term way, rather than a wound that you can heal in no time with your magic.

Please help this channel subscribing to it and leaving a comment.

Most of us have suffered from illnesses in the past and we know how terribly debilitating it can be. Sometimes we have to spend a little bit of time in hospital to get them treated.

In this video I talk about how some of these could be used and why in your #ttrpg to make the character lives a bit harder.

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Game On Tabletop is a fairly new crowdfunding platform that was born out of the desire to cater to the board and roleplaying games community. Is it worth considering?

Considering that games have been a huge amount of the money that has gone through the Kickstarter doors, having a business that caters specifically for us, game backers and game creators sounds like a good idea to me.

I spoke with Laura Hoffmann, spokesperson for the company and managed to ask her a whole bunch of questions about the tools the platform offers and whether it can offer an experience worth investing in as a board game or roleplaying game creator.

Hope you enjoy the interview!

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Blades and Blasters is a book created by Seth Tomlinson that funded in Kickstarter in 2018 and in 2019 has seen the light. It mixes science fiction and fantasy. But does it do it well? 

As it happens, the book seems to be full of great ideas and with some 14 alien races, technology, weapons, starships and a bestiary, it could be a great addition to my game evenings.

Enjoy the interview!

 

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Consent in #Gaming is a new free product from Monte Cook Games about the need to have consensual content and interaction in roleplaying games. This is my review.

This podcast has been produced for www.gmsmagazine.com. Please help us by subscribing to the channel and liking/commenting on the videos.

#MonteCookGames has a enormous history of writing fantastic #RPG content. Now, Sean K. Reynolds and Shanna Germain have produced a 13 pages #pdf guide about the topic of consent around the gaming table.

As can be expected, it has created a fair amount of controversy, so I decided to take a look and record this #review.

I have to say, I know #seankreynolds and #shannahgermain, so my view is a bit biased, but the quality of this book and the importance of the content are undeniable.

You can download it from here: https://www.montecookgames.com/consent-in-gaming/

Let me know what you think!

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Kings of War is raging now in Kickstarter and should be funded by the time you hear this podcast. ¿Should you back it too?

In this interview I go in a bit deeper with its author, Ennie winner Marc Langworthy and what the quick start rules misses. Aspects like character creation, magic, powers and advanced features of the rules system.

Hope you enjoy the show!

Visit the Kings of War Kickstarter here.

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Roleplaying games: https://goo.gl/XvtHA9

Roleplaying games unboxings: https://goo.gl/meXcYM

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Let's Play: Dungeons & Dragons Behind Bars is a documentary by filmmaker Elizabeth de Kleer that takes a look at the inside of some jails in the USA and the effect that playing D&D has on some of the inmates.

Truly hope you enjoy this one and please, take a look at the Kickstarter. It is for one of the best causes I have ever seen in the world of RPGs.

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