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Let's Play: Dungeons & Dragons Behind Bars is a documentary by filmmaker Elizabeth de Kleer that takes a look at the inside of some jails in the USA and the effect that playing D&D has on some of the inmates.

Truly hope you enjoy this one and please, take a look at the Kickstarter. It is for one of the best causes I have ever seen in the world of RPGs.

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Monica and Andrew Marlowe have been in my radar for a very long time  now. I have known them for years and their involvement in the world of RPGs has interested me. But who are they?

Well… we are about to find out. From their involvement in RPG Superstar and the Marlowe House games in Twitch, they have been doing a fair amount of work to get RPGs a good name and create content.

Monica and Andrew left me wishing podcast episodes could last hours!

Hope you enjoy!

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Chivalry & Sorcery is a game that saw light of day around 40 years ago and some people decided to fall in love with it. ¿Enough to be at it around 40 years later?

Well, this is indeed the case. When Steve Turner, from Britannia Game Design fell in love with Chivalry & Sorcery, he not just decided to play it, but also to keep at it for years and years and eventually buy the license so he could release more versions of the game and go to Kickstarter with the latest one.

So I interviewed Steve Turner to ask about what makes Chivalry & Sorcery a game worth investing in.

Hope you enjoy it!

Rachel Ventura has been a part of Legendary Games for a considerable length of time and managed the business development. Bu that does that mean?

With a successful Kickstarter on its way to publish Ultimate Kingdoms, a compilation of Ultimate books from the company’s catalogue, I wanted to talk to Rachel about the operation itself rather than just about the book.

Unsurprisingly, she knows exactly what she is talking about and the interview is quite revealing!

Hope you enjoy it as much as I did!

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Grimmerspace has taken the RPG world by storm in a Kickstarter project that will be remembered for a long time. But why? 

Well, since I happen to know the Grimmerspace authors, Lou Agresta and Rone Barton, I asked them to come to the show and have a chat about the project and the game itself.

I won’t take any more of your time. Please do take a look at the project and have a listen to the podcast. I sincerely hope you will enjoy it.

This podcast was recorded for G*M*S Magazine.

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Ultramodern 5 is an evolution of a game that saw the light in 2016 and that now has funded successfully in Kickstarter for a new, bigger edition with more of everything.

However, the initial version of this book got a Best Platinum Seller award in DriveThruRPG and it has some very good ratings and reviews, so it must be doing something right.

Hope you enjoy the show!

 

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In terms of hours of play, I bet there are few people like Jeff Richards. Because the creative director for Chaosium exudes roleplaying games wherever he goes!

And the thing is, you might think that Jeff just talks about Chaosium and Call of Cthulhu and Glorantha… but the topics we cover today are about character archetypes and how to use/modify them to suit your game.

Hope you enjoy the show!

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What can TTRPGs learn from video games?

In the time TTRPGs have been alive, videogames have seen a huge deal of development, investment and advancement. What can they teach us, tabletop gamers?

Hope you enjoy the show!

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Marketing in RPGs is a vast topic that I have spoken about a few times in the past. Now we have a proper expert to tell us some secrets!

Ed Healy has been doing marketing in RPGs for a very long time now and his company has specialised in both marketing and logistics for companies that, being in a niche market like RPGs, have some very specific requirements.

 

And that is what I wanted to talk to Ed about. Being a publisher in its starting stage, I find marketing and advertising a massive deal and very important to reach as many people as possible that will give me a chance to create a customer base to keep me going.

I have to say this interview was a bit hard because I didn’t want it to be just about me and my needs as a publisher. Nevertheless, I hope you enjoy the interview and listen to it more than once. There is so much information in there that it is hard to assimilate it all in one go. Ed dishes out an immense wealth of knowledge!

Joseph Carriker has been writing games and working within LGBTQI+ activism for longer than most. ¿Does he have something to tell you?

Well… yes. I have known Joe for a while now and, as well as knowing about his writing and line development for Blue Rose, I have known about his thinking and logic for a while, and every straight person should listen to what he has to say.

Not just because he tends to nail it pretty much every time, but because he has a way to say things that work. If you want to listen, that is.

And I hope you will listen to this episode, because – although I am biased – I think it is really, really good!

Hope you enjoy the show!

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