Another episode with a twist. In this episode we don’t talk games. Well... not all the time.
I had the pleasure of taking to Joanna Gaskell, the producer, writer, actress and overall brains and passion behind Standard Action, one of the bet produced and funniest fantasy web series out there.
The series has gone through one full season and season two episodes are being screened now, with still some episodes to come. Season three is currently being funded in Kickstarter and has already got enough money to produce the third season, though there are some really cool stretch goals to come.
But there is a lot more than meets the eye to this series and to Joanna as well. And some seriously exciting plans!
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Posted in RPG Podcast on Apr 30th, 2013 Comments
You thought I had forgotten about Conpulsion? Well, nop!
Another of the seminars at the convention and this time Andy Hepworth, Scott Neal, Paul Bourne and Paul Canavan speak about the world of art and all the funky stuff they get up to.
And I asked a few questions. Because… you know… that’s what I do…
Remember our friends at Nearly Enough Dice have also some more interviews and videos from the convention.
As usual, your feedback is most appreciated, so please do feel free to email us on podcast@gmsmagazine.com and let us know what you think!
Look forward to hearing from you and hope you enjoy the show!
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One more episode and getting closer to 100!
This episode brings you an interview with Tom Nelson, the Midwest Miniatures Guy.
But before I tell you about that, two announcements. One small, and one very big one.
The first one is to give a shout-out to Standard Action, probably one of the best web series out there. It’s really funny, well written and extremely well produced. They are currently running the Kickstarter campaign to fund the third season, which means you can already see what they can do and how, so you’ll get a good idea of what sort of quality you’ll help fund. You can watch the episodes so far here.
The second shout-out is for Goblinaid. This is the initiative that the guys from Fenris Games to help out Kev “The Goblinmaster” Adams. A few weeks ago three youths broke into Kev’s home, stabbed him and beat him up quite severely. Doctors have been able to save his eye and he will fully recover, but he’s in need of help to get back on his feet. Goblinaid is trying to do just that; get a bit of money to help Kev while he recovers. Please head to the Goblinaid page now and help however you can. Thank you.
And the interview with Tom will give you a good idea of what to look for in a painted mini, why would you want to pain them and also how to find Tom so he can paint the minis you don’t have time for. At $10 per hour, I can tell you that is a steal!
Hope you enjoy the show!
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Posted in RPG Podcast on Apr 25th, 2013 Comments
Time for another podcast. This time Jenn, Vickey and I just have a chat about many things. Some of them are in the podcast!
First thing we talked about was Deimonorum, the RPG project recently started to create a community driven and written role playing game.
In Deimonorum, 1985 saw the start of a demonic plague that destroyed 99.5% of the human population. Of the remaining people, only 100.000 are men. In the whole planet.
We also discuss the news that Will Wheaton is considering a spinoff Tabletop to cover role playing games. This news came after he had a go at Savage Worlds and liked enough to consider it worth of the idea. Of course maybe nothing will happen, as producing a show to the standards we are accustomed to is *very* expensive.
And very own Enzeitgeist sends us a little piece about what considerations to keep in mind when you advertise your games and compare with other, theoretically similar games.
Enjoy the show! (please)
As usual, your feedback is most appreciated, so please do feel free to email us on podcast@gmsmagazine.com and let us know what you think!
Look forward to hearing from you and hope you enjoy the show!
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Posted in RPG Podcast on Apr 24th, 2013 Comments
Third in the series of episodes from Conpulsion.
This time I bring you, with out most pleasure, an interview with Kevin Beimers, the mind behind Italic Pig. I could tell you what that is, but Kevin explains much better than I could during the interview.
Not an interview about RPGs or Board Games, but about videogames for the mobile platform, but I think you’ll find it interesting. Or I hope you will!
Enjoy the show! (please)
As usual, your feedback is most appreciated, so please do feel free to email us on podcast@gmsmagazine.com and let us know what you think!
Look forward to hearing from you!
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Posted in RPG Podcast on Apr 23rd, 2013 Comments
Second episode from the panels that took place at Conpulsion. Landscape art with Paul Bourne and Paul Canavan.
Both artists have extensive experience in creating landscape art in Role Playing games and Videogames and they’re only so happy to talk about their experiences, landscapes, software and the work they’ve done.
And with good reason. They’re bloody brilliant!
Remember that our friends at Nearly Enough Dice also have a bunch of interviews and videos int heir website!
As usual, your feedback is most appreciated, so please do feel free to email us on podcast@gmsmagazine.com and let us know what you think!
Look forward to hearing from you and hope you enjoy the show!
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Posted in RPG Podcast on Apr 22nd, 2013 Comments
I could tell everyone that I’ve been to Conpulsion. Again. But it’d be annoying because I keep going on about it. But that’s because it’s a great convention!
Anyway, while over there, I recorded some audio of the seminars – some of the seminars, that is – and I thought someone might be interested in them.
So here is the first of them and I’ll be releasing the rest as soon as possible.
Meanwhile, hope you enjoy this seminar about World Building with Ian Lowson, Phil Harris and Kevin Beimers!
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Posted in RPG Podcast on Apr 21st, 2013 Comments
Although not everyone is keen on Kickstarter, it can’t be argued that it has helped a lot of projects that otherwise wouldn’t have seen the light of day.
Whether that is a good thing or not, depends on how much you like those products and whether those products are out already or not.
Shadowland is a weird mix of both circumstances.
Whereas there is no doubt it is a product of immense quality – you only have to look at the existing material to realise that – the first Kickstarter hasn’t been finalised yet as product, and they have the second Kickstarter going on, and succeeding, for more material.
What’s that all about?
Who better to ask than one of the two people behind the Kickstarter and the Shadowland itself?
So that’s what Vickey and I did!
Enjoy the show!
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Posted in RPG Podcast on Apr 11th, 2013 Comments
Welcome back humans of all the Galaxy!
In this rather awesome episode, I bring you Matt Buchholtz, the second more difficult to pronounce surname I’ve ever had in the podcast, and the first member from the Crit Juice actual play podcast to come and talk to me.
Crit Juice is a actual-play podcast with a difference or two, though.
For starters is fun.
Secondly, it’s not just a bunch of guys playing games around a table. It is a bunch of guys playing games around a table getting drunker and drunker as the game progresses. And yes, they get funnier and funnier too.
But thirdly, we are talking about professionals here. These are a bunch of guys who actually act and write comedy. For real.
I could tell you a lot about them, but I’m sure the photo does give away a fair bit. And what the photo doesn’t give away, the interview will indeed!
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Posted in RPG Podcast on Mar 25th, 2013 Comments
The joy of being able to speak more than language (two in my case) is that you can read books in all those languages, which is what I’ve done this time.
I realise that the attractive might be less for you if you can’t speak Spanish, but I have recently been very gladly surprised by La Puerta de Ishtar, as you might know if you’ve read my review here. Taking advantage that Jenn and Vickey were going to be around for a chat, I thought I’d talk with them about it.
We also talked about Gigax Magazine and take a close look at the first issue, what we liked, what we didn’t like and what we hope the magazine will have to offer in the future.
As always, we’re more than happy to receive your feedback and to do so you can email us on podcast@gmsmagazine.com or leave a voice message by clicking the tab to the side!
Look forward to hearing from you and hope you enjoy the show!
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