Archive for the 'The RPG Interview Room' Category

 

Justin.jpgJustin Mason is one of those prolific RPG creators who isn’t known enough. With a great talent for map making and graphic design, he has worked on a cool ton of projects, but it seems he hasn’t worked on enough yet!

For years he has honed his skills to become a skilled cartographer with a pretty immense portfolio for companies like Adventureaweek.com, Paizo, Dark Naga Adventure, AAW Games and many, many more.

But I was curious to know how someone like him can actually survive using the world of RPGs as a means of income, considering how hard to is to make a living these days.

And we also talked maps… lots of map!

Hope you enjoy the show!

 

00:0000:00

Read Full Post »

denis.jpgFor very many valid reasons, a lot of people like OSR games. To play in a style of games that resemble and replicate the original games from so many years ago.

However, that movement has also received a lot of criticism for some people seem to be stuck in the old ways beyond those of gaming. Some posts that could be considered insensitive or out of place have given place to a reputation that would suggest the OSR movement is a very toxic one.

Iit is pretty clear, though, that not all things are bad and there are a lot of people doing what they can to eradicate bad tropes and bring a more modern social environment reflection into an old style of gaming.

As I am very interested in art, I had to interview someone who does artwork in a diverse and inclusive manner for that movement and find out where things are now and where they could be going in the not-too-distant future.

Denis McCarthy has been creating enough artwork for enough time to understand the market and he is indeed good at it. And has a passion for inclusivity and diversity. So… how does he manage in an environment that is so seemingly toxic?

Let’s find out!

00:0000:00

Read Full Post »

Mindjammer_books_featured_image.jpg

Mindjammer has been a favourite of mine since before it came out in its current edition. I read the novel before I knew the game and loved it and now it is my go-to Science Fiction game.

And that is because Sarah Newton, as well as being a good friend, is for me the most talented writer and designer out there.

Yes… in the world.

When Sarah carried out her rather successful Kickstarter campaign, one of the stretch goals was a conversion of the Mindjammer game into the Traveller system.

Since I am not an expert on Traveller, I was very curious to know how a game with a system as open as FATE could be converted to a system that is a lot more rules-heavy and relatively restrictive as Traveller.

And now you can find out too.

Hope you enjoy the show!

 

00:0000:00

Read Full Post »

OG-Final-1-01JPEG_copy.jpgBrendan Davis from Bedrock Games has been creating a few interesting games in the last few years. Wandering Heroes of Ogre Gate is their latest and most ambitious proposal yet.

A game based on the Wuxia genre from China, this is not the first time the company attempt at recreating cultural aspects of a real life society to a game. With Arrows of Indra, Bedrock Games tried with only moderate success to create a game that would integrate Indian culture into an OSR, though it sadly fell short of the mark.

In this case, though, I am much more hopeful as the author is indeed very keen and passionate about the topic.

With over 400 pages of game, this one has a great deal of potential to offer detailed and accurate information, so I thought it would be a good idea to check with one of the authors what the game is all about and what sort of measures they have taken to get the best game possible.

Hope you enjoy the show!

00:0000:00

Read Full Post »

herolab.pngLone Wolf Development has been going for a number of years and Hero Lab has become the go-to application for a lot of people when is about character creation and campaign management.

A hugely comprehensive set of stats and data, it makes the task of managing your character, campaign or adventure easier and with less things to remember.

It has been a while since they released the Pathfinder Adventure Path to help you run your campaigns and now they are releasing modules, smaller adventures with everything you need to keep track of encounters, locations, treasure, NPCs…

I thought a few questions were in order and Colen McAlister was the perfect person for that. Because he knows pretty much everything about Hero Lab and the company.

You can download a free trial for Windows and Mac here.

So here it goes… hope you enjoy the show!

00:0000:00

Read Full Post »

photo-original.jpg

I have known Louis Porter Jr. for a fair bit now and for that bit and much longer he’s been producing a lot of good products.

Neoexodus has received some very good reviews from Endzeitgeist, probably the most prolific and demanding reviewer out there, and Louis keeps coming up with new ideas all the time.

This time, he wants to create Crisis of the World Eater, a multi company project with a long and enormous story arc and a lot of adventures in many worlds.

Still in development and with a Kickstarter campaign looming in a few weeks, I wanted to talk to Louis himself to find out more about the project, the adventure and the experience of bringing together some top-class companies to contribute to this project.

Hope you enjoy the show!

00:0000:00

Read Full Post »

photo-original.jpg?v=1447083083&w=1024&h

A couple of weeks ago I brought you an interview with Sarah in which we talked about the game and the Kickstarter campaign.

However we left behind some important aspects of the game, like the illustration and the physical products, as well as the schedule for the production line and the Traveller version of Mindjammer that has already been backed.

So here we are again, having another chat with the rather talented Sarah Newton and her no-less-excellent Kickstarter campaign for the line of Mindjammer products.

00:0000:00

Read Full Post »

mindjammer_2e_sketch_cover.jpg?w=233

By Paco Garcia Jaen

Those of you who know me at all, or listen to the podcast, know that I am in love with Mindjammer and its universe. I liked it when I read the novel, I liked it even more when I read the book and the adventure Hearts and Minds consolidated what I already knew with a superb setting packed with action.

Of course the whole concept is by Sarah Newton and I still believe she’s probably one of the most promising RPG writers out there. As far as I’m concerned, she’s a genius.

Now she’s on Kickstarter for the first time to create a new adventure for Mindjammer and, aptly put, kickstart a whole new line of products for the game that will allow her to create material much more quickly and frequently than planned.

I got together with her for a while to talk about the original Mindjammer, the journey from first publish till now and what her plans are for the game, adventures and supplements.

Hope you enjoy the show!

00:0000:00

Read Full Post »

tabletop_connect_splash_screen.jpgSome of us have friends all over the world and with social networks and convention attending, it’s very easy to meet people with a common interest. And continuing with a game you start while away, or simply when you’re on holidays be able to attend your weekly game and keep the paladin doing paladin stuff.

Virtual tables have been the topic of much talk in the last few years and they’re getting better and better, though some people are still reluctant to use them. Me included.

So I decided to get together with virtual tabletop creator and podcast listener Carl Pinder, who is on the process of creating a truly interesting and versatile platform called Tabletop Connect.

He did get me a lot closer to be looking forward to using  the software and I have to say there are lots of features that I think are very, very interesting.

Please remember to take a look at his website and watch the videos and hope you enjoy the show!

00:0000:00

Read Full Post »

legendary_planet.jpg

Legendary Games has been creating some impressive material for quite some time now. With a great ability to surround themselves with terrific writers, they hit the mark very, very often.

Now Legendary Games have joined forces with a terrific plethora of authors to create Legendary Planet Adventure Path, a very interesting take on the fantasy and science fiction games with this new adventure path for the Pathfinder RPG.

I got together with Neil Spicer and Mike Shel, two of the leading people behind this project, to find out more about what it entails and what’s all about.

Legendary Planet Adventure path is funded in Kickstarter and I strongly recommend you take a look at it. It looks pretty amazing!

Hope you enjoy the show!

Apologies for the audio quality in some parts. I tried to clean it up a bit but alas some of it is not great. :(

00:0000:00

Read Full Post »